Monday 24 March 2014

Hair Simulation

I made a Mohawk and a mustache for the model. I also added stubble to the head, where the head has been shaved, leaving the hawk.

I want to add a vest to the model, but I'm having a little trouble with the Garment Editor at the moment. I'll be looking at fixing this, however.

This will be a test for my Simulation final piece. I am looking at simulating a model in a long coat swinging through a window, then kicking another model with a Mohawk. I'm debating whether the Mohawk character will ragdoll down, or have him hurl the character in the coat through another window, ragdolling him.

The simulation elements would be, Cloth, Hair, Breakable object using Voronoi Frature, and Ragdoll. 

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